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| vivado:getting_started_with_zynq:start [2017/09/26 20:27] – Arthur Brown | vivado:getting_started_with_zynq:start [2022/10/04 11:38] (current) – external edit 127.0.0.1 | ||
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| <WRAP round important 660px> | <WRAP round important 660px> | ||
| - | === Warning | + | === Important! |
| - | This page is a work in progress. | + | This guide is obsolete, the updated guide can be found [[: |
| </ | </ | ||
| + | |||
| + | {{: | ||
| ===== Prerequisites ===== | ===== Prerequisites ===== | ||
| - | * Vivado | + | * A Vivado |
| - | * Familiarity | + | * Basic familiarity |
| - | * Digilent Board Files | + | * Digilent Board Files installed to make selection of a target board and configuration of the Zynq IP block easier. See [[software: |
| + | * A Digilent Zynq Development Board to run the project on. | ||
| ===== Introduction ===== | ===== Introduction ===== | ||
| Line 82: | Line 85: | ||
| </ | </ | ||
| - | ==== 2. The IP Integrator ==== | + | ==== 2. Open the IP Integrator ==== |
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| Line 96: | Line 99: | ||
| <WRAP column half> | <WRAP column half> | ||
| === 2.2 === | === 2.2 === | ||
| - | In the dialog box, give the block design a name and a directory location | + | In the dialog box, give the block design a name. The directory location |
| <WRAP center round important> | <WRAP center round important> | ||
| === Important === | === Important === | ||
| Line 107: | Line 110: | ||
| </ | </ | ||
| </ | </ | ||
| + | |||
| + | ==== 3. IP Integrator Tools ==== | ||
| + | |||
| + | As a general overview, Zynq designs consist of two areas, the processor, and the FPGA. The processor has some additional hardware surrounding it, and connects to other peripherals on the board that are not part of the Zynq chip. The FPGA also connects to other on board hardware. The communications protocol used to move data between the FPGA and processor, as well as between pieces of the FPGA, is called AXI. | ||
| + | |||
| + | Each AXI peripheral programmed onto the FPGA will be assigned an area of the Zynq's memory space that will be used to address each of its control registers. Adding a simple AXI interface to a design will require the addition of two new blocks, the AXI Interconnect, | ||
| + | |||
| + | Much of basic Zynq design consists of connecting different AXI peripherals to the processor, clocking them appropriately, | ||
| + | |||
| + | With this context out of the way, many of the tools that can be used to create a design in Zynq will be described. | ||
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 2.3 === | + | === 3.1 === |
| - | FIXME //Bullet-Point Overview | + | The //Sources// tab, highlighted in orange in the image to the right, contains several sub-tabs, of these, |
| + | |||
| + | The // | ||
| + | |||
| + | The //IP Sources// sub-tab shows the files generated when a new IP core has been added to the block design. Some annoying errors can be solved by right clicking on the block design in this screen and selecting //Reset Output Products// followed by //Generate Output Products//. | ||
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
| + | {{ : | ||
| </ | </ | ||
| </ | </ | ||
| Line 119: | Line 137: | ||
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 2.4 === | + | === 3.2 === |
| - | FIXME //Bullet-Point Overview of Block Design | + | When the // |
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
| + | {{ : | ||
| </ | </ | ||
| </ | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column half> | ||
| + | === 3.3 === | ||
| + | The //Signals// tab allows the user to view lists of all clock and reset signals in the block design. As before, selecting an entry in either of these lists will highlight that signal in the block design diagram. This tool can be useful for figuring out where data crosses clock domains in a more complicated design. | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column half> | ||
| + | === 3.4 === | ||
| + | The //Board// tab displays all of the external connections that Digilent has provided as part of the board file selected as part of creating the project. This tool makes connecting these ports to a design extremely straightforward. The process of connecting one of these ports will be gone through later in this guide. | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column half> | ||
| + | === 3.5 === | ||
| + | The // | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column half> | ||
| + | === 3.6 === | ||
| + | Most of the upper right of the Vivado window is taken up by the //Diagram// pane. This pane displays a graphical rendition of the current block design. Many of the buttons in the toolbar to the left side of this pane will be described in Step 4 of this guide. | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column half> | ||
| + | === 3.7 === | ||
| + | The //Address Editor// tab, contained in the same pane as the Diagram, describes the memory addresses that the processor can find each installed AXI peripheral at. Changing values in this pane is not recommended, | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column half> | ||
| + | === 3.8 === | ||
| + | The first tab of the pane at the bottom of the window is the //TCL Console//. This tool displays the scripted commands that Vivado is running whenever a change is made in the graphical interface. Scripts can be created to be run using this tool through the use of the ' | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column half> | ||
| + | === 3.9 === | ||
| + | The // | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column half> | ||
| + | === 3.10 === | ||
| + | The //Reports// tab contains a list of different reports that Vivado generates as part of the process of generating a bitstream. | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column half> | ||
| + | === 3.11 === | ||
| + | By selecting //Tools -> Reports -> Report IP Status// in the toolbar at the top of the Vivado window, another tab will be added to the bottom-most pane - though this will not do anything until an IP is added to the design. This //IP Status// tab displays the versions and target devices of each IP core added to the project. If an IP is not // | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | === 3.12 === | ||
| + | The toolbar at the left of the //Diagram// pane has a large number of buttons that all do different things. | ||
| + | * //Block Design Options// ({{: | ||
| + | * //Zoom In// ({{: | ||
| + | * //Zoom Out// ({{: | ||
| + | * //Zoom Fit// ({{: | ||
| + | * //Select Area// ({{: | ||
| + | * //Fit Selection// ({{: | ||
| + | * //Search// ({{: | ||
| + | * //Add IP// ({{: | ||
| + | * //Make External// ({{: | ||
| + | * //Customize Block// ({{: | ||
| + | * //Validate Design// ({{: | ||
| + | * //IP Settings// ({{: | ||
| + | * // | ||
| + | * //Optimize Routing// ({{: | ||
| + | * //Show Interface Connections Only// ({{: | ||
| + | |||
| + | Additionally, | ||
| With a general understanding of the actions that can be taken in the IPI, a design can now be created. | With a general understanding of the actions that can be taken in the IPI, a design can now be created. | ||
| - | ==== 3. Add the Zynq Block ==== | + | ==== 4. Add the Zynq Block ==== |
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 3.1 === | + | === 4.1 === |
| The core of most IPI designs for a Zynq board is the Zynq block. Click the //Add IP// ({{: | The core of most IPI designs for a Zynq board is the Zynq block. Click the //Add IP// ({{: | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 3.2 === | + | === 4.2 === |
| - | Before doing anything else, select //Run Block Automation// | + | Before doing anything else, select //Run Block Automation// |
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 3.3 === | + | === 4.3 === |
| The //Options// box shows what will be done when OK is clicked. FIXED_IO and DDR connections will be made external automatically. FIXED_IO represents all of the on-chip peripherals that can be enabled when configuring the Zynq block (more on this later), while the DDR connection represents the processor' | The //Options// box shows what will be done when OK is clicked. FIXED_IO and DDR connections will be made external automatically. FIXED_IO represents all of the on-chip peripherals that can be enabled when configuring the Zynq block (more on this later), while the DDR connection represents the processor' | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 3.5 === | + | === 4.4 === |
| Click //OK// to have Vivado add these connections and apply the preset. When this process is complete, the FIXED_IO and DDR connections can be seen in the block design, represented as ports directly connected to the Zynq block. Several other changes to the set of ports to and from the Zynq block can be seen. | Click //OK// to have Vivado add these connections and apply the preset. When this process is complete, the FIXED_IO and DDR connections can be seen in the block design, represented as ports directly connected to the Zynq block. Several other changes to the set of ports to and from the Zynq block can be seen. | ||
| </ | </ | ||
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| </ | </ | ||
| - | ==== 4. Configure the Zynq Block ==== | + | ==== 5. Configure the Zynq Block ==== |
| + | |||
| + | === 5.1 === | ||
| + | Additional changes can be made to the Zynq block' | ||
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 4.1 === | + | === 5.2 === |
| - | Additional changes can be made to the Zynq block's configuration, | + | The page that is open when the Re-Customize dialog is launched for the Zynq block is called //Zynq Block Design//. This page displays |
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
| + | {{ : | ||
| </ | </ | ||
| </ | </ | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 4.2 === | + | === 5.3 === |
| - | FIXME //Overview Tabs// | + | The //PS-PL Configuration// page allows the user to customize how the processor will communicate with the FPGA. There are several settings of particular note here. |
| + | * The UART baud rate settings found in the //General// drop-down are used to change the baud rate that the Zynq communicates with a computer serial port at. | ||
| + | * //GP/HP Slave AXI Interfaces// | ||
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
| + | {{ : | ||
| </ | </ | ||
| </ | </ | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 4.3 === | + | === 5.4 === |
| - | FIXME //Expanded Overviews for tabs that require more than one image (interrupt, clocks, enable HP0/GP0, etc.)// | + | The //Peripheral I/O Pins// page allows the user to enable or disable a large number of different hardware peripherals |
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
| + | {{ : | ||
| </ | </ | ||
| </ | </ | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 4.4 === | + | === 5.5 === |
| - | Since the target design for this guide requires no major changes to the Zynq block' | + | The //MIO Configuration// page shares much of its information with Peripheral I/O Pins, and allows |
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
| + | {{ : | ||
| </ | </ | ||
| </ | </ | ||
| - | ==== 5. Add Peripherals ==== | + | <WRAP group> |
| + | <WRAP column half> | ||
| + | === 5.6 === | ||
| + | The //Clock Configuration// | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column half> | ||
| + | === 5.7 === | ||
| + | The //DDR Configuration// | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column half> | ||
| + | === 5.8 === | ||
| + | The // | ||
| + | |||
| + | Additionally, | ||
| + | </ | ||
| + | <WRAP column half> | ||
| + | {{ : | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | Since the target design for this guide requires no major changes to the Zynq block' | ||
| + | |||
| + | ==== 6. Add Peripherals ==== | ||
| In order to use the Zynq processor to control the board' | In order to use the Zynq processor to control the board' | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 5.1 === | + | === 6.1 === |
| - | In the //Board// tab to the left of the window, right click on //RGB LEDs// and select //Connect Board Component// | + | In the //Board// tab to the left of the diagram pane, right click on //RGB LEDs// and select //Connect Board Component// |
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 5.2 === | + | === 6.2 === |
| This launches a dialog that provides the different IP blocks that this port can be connected to. Select //AXI GPIO//. | This launches a dialog that provides the different IP blocks that this port can be connected to. Select //AXI GPIO//. | ||
| </ | </ | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 5.3 === | + | === 6.3 === |
| - | This will place a general purpose input/ | + | This will place a general purpose input/ |
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 5.4 === | + | === 6.4 === |
| Since an AXI GPIO controller with a free channel - each block can control up to two different peripherals - already exists, when making a connection with the //User Buttons// port, the option of connecting the port to the second channel of axi_gpio_0 will be available. Select this option from the menu, then continue. | Since an AXI GPIO controller with a free channel - each block can control up to two different peripherals - already exists, when making a connection with the //User Buttons// port, the option of connecting the port to the second channel of axi_gpio_0 will be available. Select this option from the menu, then continue. | ||
| </ | </ | ||
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| </ | </ | ||
| - | ==== 6. Connect the AXI Blocks to the Zynq Block ==== | + | ==== 7. Connect the AXI Blocks to the Zynq Block ==== |
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 6.1 === | + | === 7.1 === |
| At this point, the green bar at the top of the screen will have reappeared, this time saying //Run Connection Automation// | At this point, the green bar at the top of the screen will have reappeared, this time saying //Run Connection Automation// | ||
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
| - | vivado: | + | {{ :vivado: |
| </ | </ | ||
| </ | </ | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 6.2 === | + | === 7.2 === |
| - | Make sure that the axi_gpio_0 block is checked in the menu to the left. Several options are present here, including the clock that the AXI Interface will run off of. | + | Make sure that the axi_gpio_0 block is checked in the menu to the left. Several options are present here, including |
| Click //Finish// to generate the AXI connection and its related blocks. | Click //Finish// to generate the AXI connection and its related blocks. | ||
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| </ | </ | ||
| - | AXI is the communications protocol that is used by the Zynq processor to communicate with each of the peripheral controllers in the design. Each peripheral will be assigned an area of the Zynq's memory space that will be used to address each of its controller' | + | ==== 8. Generate the Bitstream ==== |
| - | + | ||
| - | ==== 7. Generate the Bitstream ==== | + | |
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 7.1 === | + | === 8.1 === |
| At this point, a complete design has been created. Click the //Validate Design// button ({{: | At this point, a complete design has been created. Click the //Validate Design// button ({{: | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 7.2 === | + | === 8.2 === |
| The last thing that needs to be done before generating a bitstream is to create a top module file. This file will take the block design and interpret it into a hardware design language so that the synthesis and implementation tools can work properly. Right click on the block design in the //Sources// tab in the pane to the left of the //Block Design// pane - this pane likely has the //Board// tab currently selected. | The last thing that needs to be done before generating a bitstream is to create a top module file. This file will take the block design and interpret it into a hardware design language so that the synthesis and implementation tools can work properly. Right click on the block design in the //Sources// tab in the pane to the left of the //Block Design// pane - this pane likely has the //Board// tab currently selected. | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 7.3 === | + | === 8.3 === |
| - | With a validated design and a top module, a bitstream can now be generated. The Getting Started with Vivado guide explains this process in a little more detail, but for now, click the //Generate Bitstream// button in the //Flow Navigator// | + | With a validated design and a top module, a bitstream can now be generated. The [[: |
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 7.4 === | + | === 8.4 === |
| The Launch Runs dialog that pops up has several options to choose between. Select //Launch runs on local host// to actually generate the bitstream now. The other option is to //Generate scripts only//, which will not generate a bitstream, but rather the scripts required to generate the bitstream on a different machine. The //Number of jobs// field allows the user to change how much of the resources of the computer Vivado is running on will be used. This process can take some time for complex designs, so it is recommended to devote as much of the resources as possible (typically by selecting ' | The Launch Runs dialog that pops up has several options to choose between. Select //Launch runs on local host// to actually generate the bitstream now. The other option is to //Generate scripts only//, which will not generate a bitstream, but rather the scripts required to generate the bitstream on a different machine. The //Number of jobs// field allows the user to change how much of the resources of the computer Vivado is running on will be used. This process can take some time for complex designs, so it is recommended to devote as much of the resources as possible (typically by selecting ' | ||
| </ | </ | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 7.5 === | + | === 8.5 === |
| In the next dialog, No Implementation Results Available, Vivado will ask whether to run Synthesis and Implementation. These steps are required to generate a bitstream, so click //Yes//. | In the next dialog, No Implementation Results Available, Vivado will ask whether to run Synthesis and Implementation. These steps are required to generate a bitstream, so click //Yes//. | ||
| </ | </ | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 7.6 === | + | === 8.6 === |
| Once the bitstream is generated, which may take a little while, Vivado will ask what to do next. None of the available options are required for this guide, so click //Cancel//. | Once the bitstream is generated, which may take a little while, Vivado will ask what to do next. None of the available options are required for this guide, so click //Cancel//. | ||
| </ | </ | ||
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| </ | </ | ||
| - | ==== 8. Launch Vivado SDK ==== | + | ==== 9. Launch Vivado SDK ==== |
| Before Vivado SDK can be launched, it needs to be provided with a hardware handoff file, containing the bitstream and various other information about the peripherals installed in the design. | Before Vivado SDK can be launched, it needs to be provided with a hardware handoff file, containing the bitstream and various other information about the peripherals installed in the design. | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 8.1 === | + | === 9.1 === |
| - | In the // | + | In the // |
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 8.2 === | + | === 9.2 === |
| Make sure that the //Include Bitstream// box is checked, so that the FPGA can be programmed from Vivado SDK. The //Export Location// is //<Local To Project>// | Make sure that the //Include Bitstream// box is checked, so that the FPGA can be programmed from Vivado SDK. The //Export Location// is //<Local To Project>// | ||
| <WRAP center round important> | <WRAP center round important> | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 8.3 === | + | === 9.3 === |
| - | Just below //Export// in the // | + | Just below //Export// in the // |
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 8.4 === | + | === 9.4 === |
| The dialog that pops up will tell Vivado where to find the exported files, as well as where to create the SDK workspace. Make sure to set //Exported Location// to the location chosen earlier. The // | The dialog that pops up will tell Vivado where to find the exported files, as well as where to create the SDK workspace. Make sure to set //Exported Location// to the location chosen earlier. The // | ||
| <WRAP center round important> | <WRAP center round important> | ||
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| </ | </ | ||
| - | ==== 9. Create a New C Project ==== | + | ==== 10. Create a New C Project ==== |
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 9.1 === | + | === 10.1 === |
| Vivado SDK will now launch, and will import the hardware definition, creating a workspace containing only a hw_platform project. This project contains the files exported from Vivado. There are only a few relevant panes to this guide. | Vivado SDK will now launch, and will import the hardware definition, creating a workspace containing only a hw_platform project. This project contains the files exported from Vivado. There are only a few relevant panes to this guide. | ||
| * The //Project Explorer//, found to the left hand side of the window, displays all projects imported into the workspace, each of which can be expanded to view the sources, scripts, and other files that they contain. | * The //Project Explorer//, found to the left hand side of the window, displays all projects imported into the workspace, each of which can be expanded to view the sources, scripts, and other files that they contain. | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 9.1 === | + | === 10.2 === |
| In order to create a project to store C source code, click //File// in the top toolbar, followed by //New > Application Project//. | In order to create a project to store C source code, click //File// in the top toolbar, followed by //New > Application Project//. | ||
| </ | </ | ||
| Line 437: | Line 608: | ||
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 9.2 === | + | === 10.3 === |
| - | </ | + | |
| In the New Project dialog, give the project a name, and make sure that //C// is selected as the // | In the New Project dialog, give the project a name, and make sure that //C// is selected as the // | ||
| <WRAP center round important> | <WRAP center round important> | ||
| === Important === | === Important === | ||
| - | Do NOT use spaces in the export location path. This will cause problems with Vivado. Instead use an underscore, a dash, or [[wp> | + | Do NOT use spaces in the project name. This will cause problems with Vivado. Instead use an underscore, a dash, or [[wp> |
| </ | </ | ||
| Click //Next// to continue. | Click //Next// to continue. | ||
| + | </ | ||
| <WRAP column half> | <WRAP column half> | ||
| {{ : | {{ : | ||
| Line 452: | Line 623: | ||
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 9.3 === | + | === 10.4 === |
| From the list of Available Templates, select //Empty Application//, | From the list of Available Templates, select //Empty Application//, | ||
| </ | </ | ||
| Line 462: | Line 633: | ||
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 9.4 === | + | === 10.5 === |
| Expand the newly created project - not its board support package - then expand the ' | Expand the newly created project - not its board support package - then expand the ' | ||
| </ | </ | ||
| Line 472: | Line 643: | ||
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 9.5 === | + | === 10.6 === |
| Name the new source file ' | Name the new source file ' | ||
| </ | </ | ||
| Line 482: | Line 653: | ||
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 9.6 === | + | === 10.7 === |
| The new main file will now open in the file view pane. Copy-Paste the code to the right into this file, then hit //Ctrl-S// to save the file and build the project. | The new main file will now open in the file view pane. Copy-Paste the code to the right into this file, then hit //Ctrl-S// to save the file and build the project. | ||
| </ | </ | ||
| Line 519: | Line 690: | ||
| </ | </ | ||
| - | ==== 10. Program and Run the Design ==== | + | ==== 11. Program and Run the Design ==== |
| The next step is to program the bit file onto the FPGA and run the C source on the processor. | The next step is to program the bit file onto the FPGA and run the C source on the processor. | ||
| Line 525: | Line 696: | ||
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 10.1 === | + | === 11.1 === |
| From the top toolbar, select //Xilinx Tools//, then //Program FPGA//. | From the top toolbar, select //Xilinx Tools//, then //Program FPGA//. | ||
| </ | </ | ||
| Line 535: | Line 706: | ||
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 10.2 === | + | === 11.2 === |
| + | Leave all of the settings in the Program FPGA dialog as they are, then click // | ||
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||
| Line 545: | Line 716: | ||
| <WRAP group> | <WRAP group> | ||
| <WRAP column half> | <WRAP column half> | ||
| - | === 10.3 === | + | === 11.3 === |
| + | Right click on the application project in the //Project Explorer//, then select //Run As > Launch on Hardware (System Debugger)// | ||
| </ | </ | ||
| <WRAP column half> | <WRAP column half> | ||

